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Hall of the Fallen
Spoiler warning: Articles include story details through Episode 47 of the main campaign and all three episodes of Parental Advisory.
The Hall of the Fallen is a quiet memorial courtyard behind the guild hall. Thousands of names honor adventurers who died fulfilling contracts. No ranks appear beside them, deliberately remembering all equally.
Guild tradition asks adventurers to touch the wall before particularly dangerous missions. Sefi teaches Jeremiah the custom. Ora then illuminates names and manifests apparitions of Sefi's goliath parents, whose embrace and approval deeply affect her. The scene does not establish that every name can be summoned.
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