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Kyranda Codex

Spoiler warning: Articles include story details through Episode 47 of the main campaign and all three episodes of Parental Advisory.

South Gate Guild Hall

The South Gate Guild Hall stands just inside Pendilor's South Gate. A large owl bear carving overlooks the entrance, and a brass compass rose marks its circular Crossroads hall. Its motto is Many roads, one guild.

Southreach

Southreach is the busy settlement immediately outside Pendilor's South Gate, filled with homes, workshops, caravan yards, livestock pens, markets and inns.

Stock and Trade Emporium

Stock and Trade Emporium is Gregor Stock's regional general-goods business. The recovery of his stolen ship and stock helps restore supplies to his stores.

Stone Harbor

Stone Harbor is a former dwarven port, now a mixed trading settlement with a large dwarf population and many humans. It lies along the southern coastal route from Moonstone, across the river from Alst in the journey discussion. The party passes through this region on its return toward Sestone.

Tabitha's Embroidery

Tabitha's Embroidery is a small, cluttered Beckinsdale workshop. Tabitha is an older woman with poofy gray-white hair and chained spectacles who has worked at her craft about forty years.

Telepathic dragon belt

A leather belt with a silver dragon-head clasp is recovered from the gnoll leader's shrine and assigned to Todd. It permits one-way mental messages to willing recipients within thirty feet; recipients do not gain replies through the belt.

The Magical Mystery

The Magical Mystery is a Beckinsdale magic-item shop staffed by an elderly dragonborn. The party browses tempting stock but cannot afford many of its items.

The Northcall Inn attack

The Northcall Inn attack occurs on the adventurers’ first evening in Sestone. After speaking with Kronko, the party returns to Arid’s inn for food and lodging. Arid goes to fetch stew, then flees the kitchen when two mutated creatures enter.

The Stuffed Hog

The Stuffed Hog is Dixon Cocksmith's Pendilor sausage shop. To passersby it appears a respectable butcher's business; heavy curtains cover the windows and restrict a rear area.

The Unfated Ones

The Unfated Ones are Malcius Sorrow, Sefi, Thormir Moonsight and Todd Van Wyk, the four adventurers who bond with essence motes beneath Aelmor Island and close its rift.

The coastal mutations

People around Sestone and Aelmor suffer monstrous physical transformations, including tentacles, altered limbs and other nonhuman features. Early testimony about their cause and behavior is inconsistent.

The moonstone cave rescue

Within Rory's constructed trial, the party follows its motes to a cave where families are held. Shala scouts and Todd disarms a tripwire before the captives are freed.

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